Interviews

A conversation with Milena Canonero, Wes Anderson’s costume designer

Words by David Jenkins

Three men in desert attire conversing near a vintage car in a desert setting.
Three men in desert attire conversing near a vintage car in a desert setting.
The four time Oscar-winner talks her formative connections with Stanley Kubrick and how she’s able to fulfil Wes Anderson’s unique aesthetic visions.

Imagine your first credit as a costume designer for cinema was Stanley Kubrick’s A Clockwork Orange. And now imagine that you include Francis Ford Coppola and Wes Anderson as the names on your current client list. The Turin-born Milena Canonero is a legend in the industry, and has won four Oscars for her work over the decades, including most recently one for the costumes she designed for Wes Anderson’s The Grand Budapest Hotel.

Her work in Asteroid City covers duelling timelines and disparate styles: a mid-century desert-bound jaunt with an explosion of pastels, and the formal monochrome threads of a dispossessed clique of urban theatre actors. We had a short, sharp chat with Canonero about her connections to Kubrick, Anderson’s specificity of vision and his own unique sartorial style.

Collage of hand-drawn figures and cartoon-like illustrations covering a wall.

LWLies: Having worked with Stanley Kubrick, was it strange to have to create costumes for a character who was inspired by Stanley Kubrick?

Canonero: No it was not strange. It was I would say it was more moving, as Stanley was such a great mentor for me. It was one specific Stanley Kubrick look that inspired the character played by Jason Schwartzman – when Stanley was starting his career as a young photographer. By looking into that period of his life and also listening to Jason imitating Stanley’s voice, it was touching for me.

Two women and a man browsing clothing racks in a retail shop, all wearing face masks.

Did Wes and Jason tap you for information in the creation of the character of Augie Steenbeck?

There are so many photos and so much information for anyone to search. I sometimes showed Jason some of Stanley’s gestures or mannerisms but in the end Augie is Augie created by Jason and Wes. Not a mimic version of Stanley even if the main inspiration was Stanley.

Man in white clothing and hat touching woman's face, woman wearing patterned dress and hat standing in outdoor setting with trees.

Does Wes tend to want to see lots of options before landing on a “Look” for each character? How many different costumes for each character did you have to source?

No never too many options. He is quite specific but he likes ideas, research and suggestions within the descriptions he gives me.

Hanging dresses and garments with a floral print design in a dark, shadowy interior.

For Asteroid City, how much fidelity did you retain to the time period? Were anachronisms allowed?

Fidelity is interesting because often it is unusual and unexpected and there are so many choices in every period. Anachronism is definitely allowed in Wes’s movies.

Sign reading "Asteroid City" in desert setting with rocky mounds, wagon wheels, and a person in white suit and hat.

How much does Wes’s own sartorial tastes influence his decisions for costumes?

Wes definitely has his own personal style, his decisions for costumes on his movies are not influenced by that necessarily. However he loves certain quirkinesses in costumes that by now are familiar to me.

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